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You have found the AILA Research Network for CALL and the Language Learner. On this website you can read about our activities, conferences, and publications and contribute to research. Join us as as free member to be able to submit papers and contribute to our AILA symposium in Beijing.

Welcome!
You have found the AILA Research Network for Computer-Assisted Language Learning and the Learner, a special interest group dedicated investigating the theory and practice of learning with technology as it relates to the individual and the social context in which learning takes place.

The purpose of this Network is to bring together researchers and interested practitioners to discuss ways in which the use of technology can be made more supportive of the learning process, both inside and outside the classroom. The Network organises events (conferences, roundtables, seminars), publishes research (special issues of journals, proceedings), and facilitates communication between people working in this field. You can subscribe to the blog below here.


Call for Guest Editors for ReCALL
posted : Feb 7th, 2010

This might be of interest to members of this SIG:
ReCALL: Journal of the European Association for Computer Assisted Language Learning


call for guest editors


Submission deadline: 1 March 2010


The primary focus of ReCALL is the use of technologies for language learning and
teaching, including all relevant aspects of research and development. Typical
subjects for submissions include theoretical debate on language learning strategies
and their influence on courseware design; research and development of practical
applications; evaluative studies of courseware used in the teaching and learning
process; exploitation and assessment of the potential of technological advances in
the delivery of language learning materials; discussions of policy and strategy at
institutional and discipline levels. ReCALL aims to appeal to researchers and
practitioners in the area of computer-assisted and technology-enhanced language
learning, normally but not exclusively operating in universities. It is also of
interest to language teachers in secondary and tertiary education who may be
considering the introduction of technologies into their teaching practice. The
journal is published triannually by Cambridge University Press
(http://journals.cambridge.org/action/displayJournal?jid=REC
<<a href="http://journals.cambridge.org/action/displayJournal?jid=REC">http://journals.cambridge.org/action/displayJournal?jid=REC>; ).

The journal Editorial Board is inviting proposals for a special issue to be
published in September 2011. Proposals should be submitted via email by 1 March 2010
to both the editors (June Thompson, d.j.thompson@hull.ac.uk
and Françoise Blin, francoise.blin@dcu.ie
) and will be evaluated for their relevance to the
ReCALL readership, their timeliness and their academic quality.



Format of proposals

Proposals should include:

1. The proposed title of the special issue
2. An outline of the chosen theme, timeliness of special issue, and target
readership (500 words)
3. A draft Call for Papers (no more than 300 words).
4. Names, affiliations, contact details, and short biographical information about
the proposed guest editor(s).
5. A selection of recent literature relevant to the proposed issue.
6. A list of potential reviewers (in addition to the regular ReCALL reviewers).

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Connecting Online 2010 (CO10)
posted : Feb 4th, 2010

You are cordially invited to participate at the annual live online conference (CO10) on the weekend of Feb 5-7, 2010 at WiZiQ.

The conference will be of interest to educators, administrators, students, and community members who value the importance of integrating technology into the curriculum to improve instruction and learning. Online learning involves various skills on the part of the instructor and learner. These include social and communication skills, social networking, independent learning strategies, critical and higher order thinking skills, creativity, and effective online and face-to-face facilitation.

The themes for the presentations are:

1. Connecting Online to Improve Instruction and Learning: Online Learning and Instructional Experience
2. Experiences with technology in face-to-face and online classes. What worked and what didn't work for you?
3. How do you use technology to promote your online workshops, consultation, and communities?
4. Research conducted on e-learning
5. Reviewing or promoting books on e-learning

Get to know the presenters and the other participants:

CO10 offers a unique opportunity for everyone to interact with the content, the presenters ,and the other participants before and after the live event.

You are invited to ask questions, add comments, and interact with the presenters and other participants at http://www.integrating-technology.com/ by enrolling in CO10: http://www.integrating-technology.com/course/view.php?id=139

Hope to get to "see" you online at the event and on the Moodle: http://www.integrating-technology.com/course/view.php?id=139

BTW the times are all in EST Toronto but time converters are available on the Moodle for everyone to check their time zones. In addition, recording will also be available for those who register for the event via the Moodle at http://www.integrating-technology.com/course/view.php?id=139

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‘IMAGINATION AROUND THE WORLD’
posted : Feb 1st, 2010

‘IMAGINATION AROUND THE WORLD’

The Virtual World Best Practies 2010 focus is “Imagination Around the World”.  From the North, East, West and South corners of the physical world what is evident is the collaborate nature of virtual world participants to share knowledge and experience. This 48 hour conference will indeed provide opportunities for sharing and further understanding virtual world technology.

 The Virtual World Best Practices in Education (VWBPE) conference originated from the 2007 Second Life Best Practices in Education Conference. This grassroots, community-based conference attracts faculty, instructors, trainers, administrators, instructional designers, technical specialists, and members of organizations from around the world. Those who create teaching/learning environments, resources, tools, support services and professional development opportunities internal and external to virtual world environments participate. During the conference, participants have opportunities to ask: What is education?, What is teaching?, What is learning? and How can we provide virtual world educational environments in which today’s learners can become all they can be.

The VWBPE Conference provides opportunities for virtual world communities to showcase projects, courses, events and research that lead to best practices in education. The end result of collaborating, sharing, and co-construction of knowledge during the conference is the creation of innovative and immersive environments in which virtual world residents can learn, work, and play.

Registration is free to all conference attendees.

All submissions are due no later than
23:59PST Monday, February 15th 2010

Check the website: http://www.vwbpe.org/

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Call for papers - special issue of Language Learning & Technology on 'Learner Autonomy and New Learn
posted : Jan 28th, 2010

This special issue of Language Learning & Technology will focus on the relationship between technology and learner autonomy. The affordances and constraints offered by new learning environments, whether in mobile, immersive, distance, or other forms of learning, often place greater, and in many cases different, demands on learners’ ability to manage their own learning. At the same time, they can also offer greater potential to support learners in the learning process. We are inviting submission for papers that explore these affordances and constraints and the development of autonomy. Papers should be grounded in a theoretical framework that formulates research hypotheses and then seeks to confirm or disconfirm them by following an appropriate research methodology (http://llt.msu.edu/resguide.html).


Suggested topics include, but are not limited to:

• Metacognitive demands of new learning environments

• New ways of using technology to foster autonomy

• Technology and social aspects of autonomy, e.g., social networking

• Effects and outcomes of technology use in relation to learner autonomy

• Sociocultural inquiry into autonomy-related aspects of learning through technology

• Technology and the measurement of autonomy


Please send an email of intent with a 500-word abstract by March 20, 2010 to
llt-editors@hawaii.edu.


Publication timeline:

• March 20, 2010: Submission deadline for abstracts

• April 15, 2010: Invitation to authors to submit a manuscript

• September 3, 2010: Submission deadline for manuscripts

• October 3, 2011: Publication of special issue

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Sites for Beginning Readers
posted : Jan 19th, 2010

Here is a list of sites where you can download learning/teaching materials.

Sites for Beginning Readers

Listen to unique songs for each letter of the alphabet. http://lettertv.net/pages/songs.htm

Find songs, animation, and interactive learning when learner clicks on appropriate places on the screens. This site is packed with a lot of learning. http://www.starfall.com/n/level-k/index/load.htm?f

Match baby (lowercase) kangaroos to mommy (uppercase) kangaroos. http://www.earobics.com/gamegoo/games/pawpark/pawpark.html

Play a silly letter identification game with the traditional ABC song. http://pbskids.org/lions/games/abcd.html

Listen to and match beginning sounds in a game called Sassy Seals. http://www.earobics.com/gamegoo/games/pawpark3/pawpark3.html

Watch an animation of words act out their meanings. http://pbskids.org/lions/games/wordplay.html

Listen to and choose correct beginning sounds of words. http://pbskids.org/lions/games/ears.html

Listen to a word and choose the correct spelling. http://pbskids.org/lions/games/pounce.html

Match words with sounds. There are three levels and you can choose ending sounds, beginning sounds, or rhyming words. http://www.bbc.co.uk/schools/laac/words/dgi.shtml

Choose sounds and then watch and listen as the sounds are made closer and closer together until the sounds become a word. http://pbskids.org/lions/games/blending.html

Focus on the beginning sound and find the word that matches a picture. http://lettertv.net/pages/brickwall.htm

Find books, games, and videos to teach beginning reading skills in the Learn to Read section. http://www.starfall.com/

Take your pick of the many reading games offered or have a story read to you. http://www.professorgarfield.com/transport/transport.html

Choose the beginning and endings of words you hear. A cartoon blender will tell you if you’re right. http://www.bbc.co.uk/schools/wordsandpictures/clusters/blender/game...


Sites for Developing Readers

Find two synonyms for actions of an animated dog. http://pbskids.org/lions/games/synsam.html

Play a game against the computer or another player choosing antonyms, synonyms, and word meanings for words. http://www.fekids.com/kln/games/ballhogs/ballhogs.html

Match synonyms. http://www.oswego.org/ocsd-web/match/dragflip.asp?filename=kderitte...

Find some spelling and grammar explanations, games, and quizzes. http://www.bbc.co.uk/schools/ks2bitesize/english/spelling_grammar/

Find writing explanations, games, and quizzes. http://www.bbc.co.uk/schools/ks2bitesize/english/writing/

Choose correct titles, text, and pictures for three types of non-fiction writing. http://www.bbc.co.uk/schools/ks2bitesize/english/reading/non_fictio...

Answer questions about five different poetry verses to show an understanding of each. http://www.bbc.co.uk/schools/ks2bitesize/english/reading/poetry/pla...

Create and use new words with prefixes and suffixes. http://www.harcourtschool.com/activity/book_buddy/arthur/skill.html

Interact with a tutorial using key words to find direct definition context clues in text. http://www.manatee.k12.fl.us/sites/elementary/samoset/ccdirect.htm

Play a game finding a similar meaning for a word in a sentence. http://www.toonuniversity.com/flash.asp?err=191

Read rhymes about twenty-two different jobs and guess which job the rhyme is about. http://www.angelfire.com/md/byme/guesswho/guesswho.html

Choose the correct meaning for a word with more than one meaning based on the context of a sentence. http://www.toonuniversity.com/flash.asp?err=191

Learn about long vowel spelling patterns with ten poems including animation, audio, and activities. http://www.bbc.co.uk/schools/wordsandpictures/longvow/poems/fpoem.s...

Take a quiz to show knowledge of syllables in words or use as practice to teach about syllables in words. http://www.oswego.org/ocsd-web/quiz/mquiz.asp?filename=jwildesyllable1

Play with an onset and rime wheel to create words that match a clue. http://www.crickweb.co.uk/assets/resources/flash.php?&file=ww2

Play a matching game with homophones. http://www.bbc.co.uk/skillswise/words/spelling/recognising/homophon...

Locate and choose correct vowel phonemes while reading ten interesting postcards. http://www.bbc.co.uk/schools/wordsandpictures/phonics/postcard/

Choose a vowel phoneme to make a word from a group of similar sounding phonemes and build a sandcastle with correct answers. http://www.bbc.co.uk/schools/wordsandpictures/phonics/sandcastle/fl...

Take a quiz choosing correct ending punctuation for ten sentences. http://www.oswego.org/ocsd-web/quiz/mquiz.asp?filename=msmith5punct...

Play a timed game and build a brick wall by dragging words into the correct order and adding punctuation to make sentences. http://fen.com/studentactivities/WallOfWords/wow19.html

Match first, second, third, fourth, fifth, then, and finally to written directions for building a snowman. http://www.oswego.org/ocsd-web/match/term/matchgeneric2.asp?filenam...

Choose the main idea for paragraphs about different topics. Correct anwers are rewarded with clues to solve a riddle. This game only has one riddle, so it's a good one time practice game for main idea. http://www.harcourtschool.com/activity/trophies/rsr/big_idea.html

Choose three books that belong to the same category. There is a hint option if a player is unable to see how three of the five books go together. http://pbskids.org/lions/games/flood.html

Read three Garfield comic strip panels or have the panels read by clicking on read this panel, put the panels in order, and answer questions to win a pretend boxing round. There is a large number of different comic strips with three panels each and most are funny. http://professorgarfield.com/ReadingRing/Strips/strips.html

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The Electronic Village Online Sessions
posted : Jan 8th, 2010

Copying what I have found on the website.

The Electronic Village Online Sessions
For six weeks, participants in EVO can engage with ESOL experts in collaborative, online discussion sessions or in hands-on virtual workshops of professional and scholarly benefit. These sessions will bring together participants for a longer period of time than is permitted by the land-based TESOL convention and will allow a fuller development of ideas and themes of the convention or of professional interest in general.

The sessions are free and open to all interested parties.

You do not need to be a TESOL member to participate.

Sessions are organized by TESOL's CALL Interest Section and run wholly by volunteers who have donated their time to serve the profession.

During December, you will have time to explore the session syllabi.
In January, you can join a session and work begins. These sessions require several hours/day of time on line, so do not sign up for more than two sessions.
In February, at the end of your sessions, you will be asked to participate in an evaluation, so that we can make EVO better. (See the Timeline below.)


EVO is not a part of TESOL's Online Teaching Certificate Program

Contact TESOL for further information about the OTCP and other educational programs at edprograms@tesol.org

Registration starts on January 4th

http://evosessions.pbworks.com/Call_for_Participation2010

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iPod Touch/iPhone for Administrators
posted : Jan 4th, 2010

Apple has added a document to their web site, published in early December of 2009, entitled iPod Touch/iPhone for Administrators. These sort of documents, put out by developers of technology, are interesting in that they shed some light on the way in which these companies perceive the educational domain, and more specifically how they think their product “fits” within that field. Apple typically does a nice job presenting information in a persuasive way, and they do a so here. However, my intent is to deduce what the information included in this piece tells us about Apple’s perception of the educational realm.

http://edcommunity.apple.com/ali/story.php?itemID=19589

 

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Online resources for help with English homework
posted : Dec 23rd, 2009

Here are online resources for those seeking help with the subject of English.

FREE RESOURCES

The Online Writing Lab from Purdue: This site provides a wealth of materials in well organized format. The content appears geared towards Higher Ed and High School.

Ginger, “The Write Solution”: This helpful tool can be run on line to check spelling and grammar, or downloaded and used in conjuction with other applications. While it is not an instructional tool per se, it can certainly help students learn and correct spelling and some other language issues.

(Please click here to continue reading the complete post on EmergingEdTech.com, where I check regularly about the use of Internet technologies in education)

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Top 10 Wordle Lessons
posted : Dec 16th, 2009

Wordle.net is a free application that can be used to create “word clouds”. Copy/paste any group of words from a text or webpage, and those most.


Wordle.net is becoming one of the most used (potentially useful) websites for teachers. It is free, and versatile enough to be used in any area of the curriculum. There are lots of different ways to use Wordle. They are in no particular order, but if you want to check them out, click the following link to see

http://www.brighthub.com/education/k-12/articles/58905.aspx

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1st Trans-National Distance Conference on Quality in Adult Learning 2009 on Classroom 2.0‏
posted : Dec 12th, 2009

Time: December 17, 2009 from 9am to 6:15pm
Location: Internet
Organized By: QUALC partners

Event Description:
On the 17th of December 2009, five national workshops from all over Europe and one virtual seminar in Second Life will be facilitated by a Roundtable in Brussels. Participants will be following via live stream, Twitter and chat. The 1st Trans-National Distance Conference on Quality in Adult Learning 2009 is crossing barriers: Adult learners have the possibility to discuss their needs directly with representatives of Adult Learning Centers and leading networks of Europe which are representing the policy dimension.

What is quality in adult learning?
In two years of research and piloting, the QUALC project partnership has developed a toolset of methods and criteria which will be presented for the first time to a broad public audience during the 1st Trans-National Distance Conference on Quality in Adult Learning 2009. Educational scientists and practitioners have worked hand in hand to develop a quality approach to meet the special needs of adult learners. According to Mariarosa Di Nubila, project manager of QUALC who developed the initial idea of the conference, quality is a continuous process of sharing, participating and improving among all the actors which are involved in the learning activities.

Practical information for participants:

The event will be streamed on the QUALC website and on the adult learning NING http://adult-learning.ning.com of the QUALC partnership. At the NING, everybody has the possibility to directly communicate with the Roundtable and the conference team within a live chat.

Everybody who is interested in participating in the Second Life seminar, should register at info@efquel.org until the 16th of December at 12:00 o’clock CET.

Check the Ning event website...
http://adult-learning.ning.com/events/1st-transnational-distance
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Learning English Online (LEO)
posted : Dec 9th, 2009

I just joined a Facebook group called "Learning English Online (LEO).

The purpose of the group is to bring learners and teachers together so they can share ideas and classes that make Learning English Online (LEO) a worthwhile experience.

Please find us on Facebook.

http://www.facebook.com/group.php?gid=175056590147&ref=nf&v=info

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International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT)
posted : Dec 9th, 2009

The International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT) serves as a forum for researchers, practitioners, and education professionals to share their ideas, experience, and knowledge in combining computer technology with language teaching and learning. Due to the fast pace of technological change, innovative teaching approaches and strategies should be developed in order to successfully integrate new technologies into language teaching. This journal provides opportunities to evaluate, improve, and apply such strategies in the fields of CALL and foreign/second language learning.


http://www.igi-global.com/journals/details.asp?id=35099

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Annotated Bibliography – Twitter, Social Networking, and Communities of Practice
posted : Dec 9th, 2009

Dr. Reinders just posted this recent annotated bibliography of Twitter, social networking, and communities for practice on his blog (innovationinteaching.org)

It might be of interest to some of you.

You can read it here.

http://www.tesl-ej.org/wordpress/past-issues/volume13/ej50/ej50int/

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Second Life Demographics
posted : Dec 8th, 2009

Here is a quick crash course on Second Life demographics as well as how to make use of the information.

Please visit the website,

http://virtualworldbusiness.com/2009/04/30/know-your-customers-second-life-demographics/

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English Language Learner (ELL) Reference Center
posted : Dec 1st, 2009

EBSCO Publishing (EBSCO) has introduced a new resource designed to help English language learners succeed academically and in everyday life.

English Language Learner(ELL) Reference Center™ (ELL Reference Center) provides assistance
as users conduct research, build their background knowledge and develop study skills. ELL
Reference Center includes a unique text-to-speech feature to reinforce the written content. The
database is a multi-purpose information resource designed for secondary students and young
adults who are new to the English language.


Please check this out...

http://www.ebscohost.com/uploads/thisTopic-dbTopic-1355.pdf

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k12 Online Conference 2009 - Around the World with Skype – Alrededor del Mundo con Skype
posted : Nov 29th, 2009

I just came across this interesting online conference I thought it might interest you all.


Presentations for years 2006, 2007, 2008, and 2009 are on the k12Online blog. Check out the conference schedule.

http://wiki.k12onlineconference.org/home/for-participants/2009-schedule


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Web 2.0 Technologies for Learning at Key Stages 3 and 4: Summary Report
posted : Nov 25th, 2009

I just came across an interesting report to investigate the use and impact of such technologies in and out of school. I thought it might be of interest to you all.

http://partners.becta.org.uk/upload-dir/downloads/page_documents/research/web2_ks34_summary.pdf

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Using Facebook to Improve School Communication
posted : Nov 24th, 2009

Facebook has become an essential tool for young adults to stay in contact with friends and family and to create a sense of community with their peers. For school administrators, then, utilizing Facebook to improve communication and to create an interactive experience for their school community only makes sense.


Please have a look at the article to rethink how educators communicate with their students.

http://edbuzz.org/Admin/2009/11/using-facebook-to-improve-school-communication/

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animate yourself...
posted : Nov 23rd, 2009

Thanks to "gizmoz", you can create your own character.

In order to learn how "gizmoz" works, please visit the website.

http://www.gizmoz.com/newsite/presite/home.jsp?partner=studio

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What happened to Second Life?
posted : Nov 23rd, 2009

Here's an interesting article on Second Life.
http://news.bbc.co.uk/2/hi/uk_news/magazine/8367957.stm

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the best resources ever...
posted : Nov 19th, 2009

Here are the latest "The Best..." lists:

Part Thirty-Nine Of The Best Ways To Create Online Content Easily & Quickly
(http://tinyurl.com/ksharl)

Not “The Best,” But “A List” Of Ways To Convert PDF & Word Documents
(http://tinyurl.com/mfsg6m)

The Best Online Learning Games — 2009
(http://tinyurl.com/ryj9wr)

The Best Online Carbon Calculators
(http://tinyurl.com/lhpd87)

The Best Sites To Learn About The September 2009 California Wildfires
(http://tinyurl.com/m7py4x)

The Best Online Interactive Exercises For Writing That Are Not Related To Literary Analysis
(http://tinyurl.com/mnp9ln)

The Best Sites Where Students Can Plan Virtual Trips
(http://tinyurl.com/mbhxky)

The Twenty Blogs I Read First…
(http://tinyurl.com/pa8bej)

The Best Resources For Learning About Homework Issues
(http://tinyurl.com/radx7u)

The Best “Fun” Sites You Can Use For Learning, Too — 2009
(http://tinyurl.com/mwndg5)

The Best Resources For Learning About Mexico’s Independence Day
(http://tinyurl.com/o5n8mt)

The Best Sites To Learn About Georgia’s Floods
(http://tinyurl.com/lvecpo)

The Best Online Resources To Teach About Plagiarism
(http://tinyurl.com/kl2875)

The Best Resources For Learning Research & Citation Skills
(http://tinyurl.com/yd8uz8z)

The Best Web Resources For Learning About HIV & AIDS
(http://tinyurl.com/ydl7v9e

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100 Digital Storytelling Tools
posted : Nov 15th, 2009

Ozge Karaoglu's blog has two great posts on digital storytelling. 100 Digital Storytelling tools for your Digital Selves Part 1 and Part 2 has an exhaustive list of tools you can use for digital storytelling.

Please check them when you have time.

http://ozgekaraoglu.edublogs.org/2009/11/08/100-digital-storytelling-tools-for-your-digital-selves-natives-part-1/

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10 free Educational Game sites
posted : Nov 10th, 2009

Please see the article "10 free Educational Game sites".

http://www.emergingedtech.com/2009/09/10-free-educational-game-sites/

Have fun


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Twelve Essentials for Technology Integration
posted : Nov 8th, 2009

I saw this wonderful publication, Twelve Essentials for Technology Integration, and would like to share it with you. It is a free resource from Richard Bryne, author of Free Technology for Teachers.

Hope you find it useful as well.

http://content.yudu.com/Library/A18dcc/TwelveEssentialsforT/resources/index.htm?referrerUrl=http%3A%2F%2Fwww.yudu.com%2Fitem%2Fdetails%2F59772%2FTwelve-Essentials-for-Technology-Integration

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Second Life, National University of Singapore
posted : Nov 8th, 2009

Started in late 2007, and pioneered by a group of passionate students, staff of Computer Centre, working closely and armed with bountiful enthiusiasm and desire.

This is an online 3D virtual world imagined and conceptualized to enable learning, teaching, sharing, social interaction, playing and working where creativity thrives beyond imagination.

For further info, please visit the website https://u.nus.edu.sg/secondlife/default.aspx

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A virtual conference on Language Learning with Technology - 12-13 November 2009
posted : Nov 1st, 2009

About the Virtual Round Table conference

The Virtual Round Table conference is a live online conference dedicated to language learning with technology. It is aimed at educators and language teaching professionals in language schools, institutes or other language related organisations.

It purposes to introduce to its participants a number of tools and best practise on how to use these tools in class for the benefit of our language learners.

With so many tools around, often the very decision on ‘how to use which tool’ for creating blended learning experiences or for selecting digital teaching and learning material and also for building a web-presence and using tools for online marketing are difficult and time consuming and pales the efforts of learning those tools into insignificance.

During this conference these issues will openly be discussed by small groups of experts in certain fields of technology so that the participants will be equipped with solid information so as to be able to make informed decisions.

Additionally we purpose to hold a number of workshops as we hope that this conference will hold a practical value for everyone attending it and for this watching the recordings long after it.

Presenters are encouraged to keep their presentations concise (pecha kucha style) so as to allow two or three different presentations during each session allowing all to engage in a virtual round table discussion.

We welcome product presentations if these products and services are web-based, electronic, software, digital or other technology driven. May we ask you to tag your presentation clearly as a product presentation?

The conference is free of charge for all participants. If you wish to support this conference as a sponsor, we ask you kindly to contact the conference organiser

For further information, please visit the website
http://virtual-round-table.ning.com/page/conference-1

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ANTWERP CALL 2010: Motivation and beyond
posted : Oct 28th, 2009

The editor, associate editors and editorial board of the CALL Journal extend a cordial invitation to attend Antwerp CALL 2010, the XIVth International CALL Research Conference.

18-20 August 2010

Keynote speakers Antonie Alm (University of Otago, New Zealand), Maarten Vansteenkiste (Ghent University, Belgium) and Ema Ushioda (Warwick University, United Kingdom) will provide an overview of literature on motivation, an introduction to Self-Determination Theory and a presentation of the L2 SELF model. 

You are hereby invited to present your current CALL activities, highlighting aspects such as:
the impact of ICT on motivation;
designing  for motivation;
the role of ICT in the analysis of motivation;
the relationship between motivation and proficiency level;
learning styles;
anxiety;
technophobia/technophilia;
self-models;
teacher motivation.
We welcome proposals that address any of the above or related topics, as well as those involving studies of other individual or group differences that may directly or indirectly influence motivation to use technology effectively in language teaching and learning.

Deadline for submissions: 15 February 2010

Please send your abstract(s) to ann.aerts@ua.ac.be

How to transform your daily work into research ?
How to carry out collaborative research ?
How to get published ?

Please visit the website for further information.
http://www.antwerpcall.be/

 

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Language Learning with New Media and Video Games
posted : Oct 18th, 2009

Here's a website where you can find a lot about language learning and video games. http://www.lingualgamers.com/thesis/augmented_reality_games.html

Both video game and educational designers alike have long dreamed of the day when we will be able to use holographic imagery to create fully immersive virtual reality worlds for kids to explore. While researchers have made impressive attempts with systems such as the CAVE, at this point we are still nowhere near close to creating virtual worlds remotely as complete as the real world. What we can do, however, is to mod the real world.

In an experimental genre called Augmented Reality Gaming, game and/or curriculum designers use a variety of location aware technologies to intelligently layer game elements on top of the real physical world. In this way, designers are able to create games that, quite literally, have the most realistic graphics and lifelike sound capabilities theoretically possible.

Isn't it interesting?

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Wireless Ready Conference - Language, Technology & Community
posted : Oct 5th, 2009

Building on the success of the three previous events, 4th International Wireless Ready Symposium focuses on the broader context of digital technologies in Asia. Entitled Digital Asia: Language, Technology & Community the event address a number of debates about the  use of digital learning technologies in Web-based educational communities.

The conference is ideally located in downtown Nagoya, Japan, close to the central business district and only a five-minute walk from the shopping area. The NUCB Graduate School campus is located in Fushimi, only one stop on the subway (Higashiyama Line) from Nagoya Central Station. Accommodation is easy to find at a range of hotels in the vicinity. The campus is surrounded by numerous restaurants to fit evry occasion.

Keynote presentations, conference papers and posters will consider the use of learning technologies in community building, both in relation to students, inside and outside of formal learning environments, as well as for professional development purposes. Presenters from a range of interdisciplinary research areas in the humanities and sciences are invited to attend, including computer assisted language learning. Human Computer interaction, educational technology, and sociology, to name but a few.

Anyone with an interest in the impact of digital technologies on teaching and learning environments will find much to interest them.


Michael Thomas Ph. D.
Conference Chair
Nagoya University of Commerce & Business- Japan

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Second Life Tool Ranking
posted : Sep 28th, 2009

Second Life Tool Ranking

A very interesting and useful website for teachers who are interested in bringing second life into learning/teaching

Please visit this website http://second-life-tool-ranking.ning.com/ if you want to be familiar with the recent news and applications in the “second life” world.

 

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The 8th International Conference on Education and Information Systems, Technologies and Applications
posted : Sep 10th, 2009

The 8th International Conference on Education and Information Systems, Technologies and Applications: EISTA 2010  will take place June 29th - July 2nd, 2010 in Orlando, Florida, USA.

In order to accomplish this purpose,
a)    ICT researchers are invited to present their research results.
b)    Practitioners and consultants are invited to present case study papers and innovative solutions.
c)    Corporations are invited to present education/training information systems and software based solutions.
d)    Teachers and university professors are invited to present case studies, information systems developed for specific purpose, and innovative ideas and designs.
e)    Educational scientists and technologists are invited to present research or position papers on the impact and the future possibilities of ICT in educational systems and training processes and methodologies.
f)    Managers of educational organizations and training consultants are invited to present problems that might be solved by means of ICT, or solutions that might be improved by different approaches and designs in ICT.
g)    All are invited to organize panels or invited sessions. Panel sessions with panelists coming from both: ICT researchers/practitioners and teachers/professors.

The main objective of EISTA 2010 is to provide a forum for the presentation of both: solutions and problems of the applications of ICT in education and training. The following questions need answers from different perspectives:

•    What is the impact of the information and communication technologies in education and training?
•    How are information and communication technologies affecting and improving education and training? What new networks and models are emerging?
•    How are universities, schools, corporations and other educational/training organizations making use of ICT?
•    What electronic tools are there to facilitate e-learning, distance education and corporative training?

Major Themes/Areas
Education and Training Systems and Technologies
     Industrial/Corporative Training
     Higher Education
     Instructional Design
     Reinventing the Training Organization
     Knowledge Management
     Education for Working Culture
     Learning to Learn
     Organizational Learning
     Cybernetics of Education
     Teacher Education
     Educational and training e-consultations
Application of Education Technologies
     Education of Science and Engineering
     Education of Informatics and Communication Technologies
     Corporative Training in Informatics and Cybernetics
     Information Science Education
Applications of Information and Communication Technologies in Education and Training
    Multimedia-Based Instructional Design
     Computer-Based Training
     Web-Based Training
     Internet-Based Teaching
     Distance Learning
     Distance Broadcast Training
     Application of Simulation in Training and Education
     E-Learning
     Integrating E-Learning and Classroom Learning
     Online Teaching and Learning
     Internet-Based Learning Tools
     Internet-Based Adult Learning
     Virtual Classroom
     Virtual Universities
     Microcomputers in Education
Educational Research, Theories, Practice and Methodologies
     Action Research
     Applications of Chaos and Complexity Theories in Education
     Confluent Education
     Constructivist Theory, Research and Practice
     Educational Constructivist Theories
     Cooperative Learning
     Counseling and Human Development
     Cultural-Historical Research
     Curriculum Design and Evaluation
     Education and Student Development
     Educational Enterprises
     Educational Policy and Politics
     Faculty Teaching, Evaluation and Development
     Human Development
     Leadership Development
     Learning Environments

FURTHER INFORMATION:
Please visit the website:
http://www.iiis2010.org/imsci/Website/default.asp?vc=5

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The development of language learner autonomy through video gaming
posted : Sep 7th, 2009

"Below is a message sent in by Alice Chik from City University of Hong Kong in Hong Kong, who is doing a project on the relationship between learner autonomy and video games." 

This project aims to explore the relationship between learner autonomy and out-of-class language learning, with a particular focus on foreign language learners' use of video gaming:
1.    How do foreign language learners learn from video gaming?
2.    What are their approaches in adopting video games for their language learning purposes?
3.    What types of language learning skills and strategies do they develop during video gaming?
4.    How do these out-of-class activities influence the development of learner autonomy in language learning?

The data collection methods will include:
1.    Autobiographical language learning histories written by the learners and researchers to gain insight into their foreign language learning and video game playing histories and to serve as a source of triangulation with other data;
2.    Observation and field notes from 10 video-taped gaming sessions, used to monitor the gaming process;
3.    A blog, used to keep asynchronous reflections from learner-participants and researchers;
4.    Semi-structured interviews conducted by the learner-participants with their friends and regular video gaming partners, used to enrich the understanding of video gaming and language learning from a wider community of young adults and video gamers; and
5.    Focus group interview sessions, at the beginning and the end of the study, will be used as reflective practices to explore the development of learner autonomy and foreign language learning in relation to video gaming.

At the moment, we recruited 10 undergraduates from different disciplines. We plan to start the project in the last week of September, if you are interested in collaborating or knowing more about the participants, please contact Alice (alice.chik@gmail.com). You can also follow our project at http://en-videogaming.blogspot.com/



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The International Educational Technology Conference in Istanbul, Turkey
posted : Aug 27th, 2009

The International Educational Technology Conference series started in 2001 and is an international, non-profit event in the field of educational technology in education. The next conference will take place 26-28 April in Istanbul.

This conference is now a well-known educational technology event in Turkey and beyond and the number of paper submissions and attendees has steadily increased over the years. The conference promotes the development and dissemination of theoretical knowledge, conceptual research, and professional knowledge through symposium activities, and a symposium book publication. Its focus is to create and disseminate knowledge about the use of instructional technology for learning and teaching.

IETC 2010 offers a diverse and comprehensive program covering all areas of educational technology. The program includes a wide range of activities designed to facilitate the exchange of expertise, experience, and resources between colleagues. These include keynote and invited talks, full and brief paper presentations, panels, and round table discussion sessions.

The ETC2010 conference is supported by many universities and organizations and the SSCI Indexed scholarly Journal TOJET sponsors the event by publishing selected papers. As this is already the tenth instalment of the annual event, IETC2010 now offers participants a large, multinational and friendly community of colleagues who love to share ideas. IETC2010 invites you to submit proposals for papers, panels, best practices, roundtables, tutorials, posters/demonstrations, and workshops.

SCOPE:

Topics include (but are not limited to):
•Asynchronous Learning
•Authoring Technology
•Best Practices In ICT Classrooms
•Constructivist Perspectives
•Cooperative/Collaborative Learning
•Data Mining Strategies For E-Learning Organizations
•Diffusion Of Innovation
•Distance and Open Learning
•Educational Technology & Globalization
•E-Portfolios
•Human Resources In Educational Technology
•Human-Computer Interaction
•Hypermedia Applications
•ICT Integration
•ICT Literacy In Education
•Improving Classroom Teaching
•Innovation and Change In Education
•Instructional Design
•Intelligent E-Learning Systems
•Intelligent Training Technology
•Interactive E-Learning Systems
•Interactive Learning Environment
•Knowledge Management In E-Learning
•Learning and Content Management Systems
•Learning and Teaching With Technology
•Learning Objects
•Life Long Learning and Technology
•Mobile Learning
•Multimedia Applications
•Network Based Education and Training
•Pedagogical and Practical Issues
•Pedagogical and Practical Issues
•Professional Development & Teacher Training
•Simulations In Education
•Teaching/Learning Strategies
•Video Games For Learning
•Virtual Classroom, Virtual University

CONFERENCE VENUE:
Boğaziçi University
South Campus
İstanbul, TURKEY
26-28 April 2010

IMPORTANT DATES:
February 14,  2010: Proposal Submission Deadline
March 15, 2010: Notification of the Results
March 14,  2010: Final Camera-Ready Submission
March 14,  2010: Early Registration
April 12,  2010: Registration
April 26 – 27 – 28, 2010: Conference Dates

KEYNOTE SPEAKERS:
Personalized Journal Of Educational Technology In Turkey
Prof. Dr. Ferhan Odabasi – Chair, Computer and Instructional Technology – Anadolu University, Turkey

Building Transparency into Assessment: Technology as an Alignment Tool
Prof. Dr. Colleen M. Sexton, Ph. D., Chair - Division of Education Governors State University, USA

Distance and blended learning in Asia: an overview
Colin Latchem, open learning consultant, Australia

New Tools for Schools:  The Economics of Open Source Software in Schools
Associate Professor Dr. Teresa Franklin - Instructional Technology - Educational Studies Dept. College of
Education Ohio University, USA

New Ways of Knowing:  Technologies that Support the Shift from Hierarchical to Horizontal, Tacit, and Abductive Knowing
Professor Dr. Jerry Willis, Associate Dean of Education
School of Human and Behavioral Sciences - Marist College, USA

CONFERENCE LANGUAGES:
The official languages of the conference are English and Turkish. Proposals can be sent and be presented in either language. Please, submit your proposal according to the following presentation category descriptions.

REGISTRATION:
Registration for presenters (before March 14, 2010): 150 €
Registration for presenters (after March 14, 2010): 175 €
Registration for audience members : 50 €

ENQUIRIES may be sent to:
Prof. Dr. Aytekin İŞMAN
isman@sakarya.edu.tr

Aydın KİPER
akiper@sakarya.edu.tr

Selçuk Sırrı TERCAN
sstercan@sakarya.edu.tr

Onur İŞBULAN
oisbulan@sakarya.edu.tr

FURTHER INFORMATION:
Please visit the website:

http://www.iet-c.net/index.php

Comments(1)
The New Publications Coordinator for the AILA Research Network
posted : Aug 26th, 2009

Hello everyone,

I would like to take this opportunity to introduce myself.
My name is Cem Balçıkanlı and I have recently been asked to become the new Publications Coordinator for the AILA Research Network. This means that I will be helping to promote the activites of the Research Network and to facilitate communication to, from, and between members. One of the first things I will do is look after our blog and post regular items with news about publications, conferences, articles etc. If you have anything you would like to post, just contact me (or Hayo or Glenn). I would love to hear from you!

You can reach me here:
(balcikanli@gmail.com)

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Successful JALTCALL 2009 Conference
posted : Jul 29th, 2009

Hello all,

The JALTCALL 2009 Conference held at Toyo Gakuen University in Tokyo was a great success. The theme for the conference was "Expanding Learner Potential- It's Your CALL" which is very definitely in line with the theme of the ReN.

There were excellent presentations by scholars from all over the world including Mark Warschauer, and the closing panel included discussion from Jozef Colpaert and Thomas Robb, dealing specifically with the issue of the role the learner in CALL.

Please notify us of any other upcoming events related to the ReN that you might have to that we can let our members know!

Regards,

Glenn Stockwell

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Call for papers - Special issue of JALT CALL Journal
posted : Jun 8th, 2009

Dear colleagues

The JALT CALL Journal is one of the leading peer-reviewed international CALL journals and is published three times per year. Following on from its very successful conference last week, which saw 126 presentations from nine countries, it is now publishing a special issue on the topic of ‘CALL and the Learner’.

We are inviting contributions in one of the following areas:

- Learner motivation
- Computer-mediated communication (with a focus on the role of the learner)
- Learners’ beliefs in CALL
- (Materials development for) individualising instruction
- Social networking and computer games and second language acquisition
- Mobile-assisted language learning
- Supporting out-of-class language learning
- Teacher education for CALL

Submitted papers will need to make a link with the theme of the special issue which ties in with that of the AILA Research Network for CALL and the Learner, which was recently launched. More information about the network and its background can be found here: www.callandthelearner.info Prospective authors are encouraged to read the information about the aims and scope of the network in order to ensure their contributions fit with this theme.

Papers are due by September 30.

More information about the journal and guidelines for the submission of papers can be found here:
http://www.jaltcall.org/journal/

For questions about submitting papers or the publication process, please contact the guest editor, Hayo Reinders at ‘jaltcall at innovationinteaching dot org’.

We look forward to your paper submissions!

Kind regards

Hayo Reinders

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Conference on Autonomy and Mobile Learning
posted : Jun 5th, 2009

A very interesting-sounding conference! And great to see that the conference fee is waived for accepted speakers.

Mobile learning and autonomy in second language acquisition
> Universidad de Castilla-La Mancha
> Departamento de Filología Moderna
> Facultad de Humanidades
> TOLEDO, Spain
> 17th, 18th & 19th September, 2009
>
> Under the impact of ICTs in general and portable technologies in particular,
> mLearning (mobile learning) is becoming a vibrant variety of e-learning. In
> close connection with its disciplinary neighbours like CALL, CMC or Distance
> Learning, mLearning is challenging conventional teaching-and-learning
> practices, thereby becoming a fundamental area for future developments of
> autonomy and independence in second language acquisition.
>
> In this context, the EU-funded Lingua Projects EUROPODIANS (Language Courses
> for Mobile Technologies) and AMICITIAS (Ambient Intelligence as a Compelling
> Instructional Tool for Interlinguistic and Intercultural Skills) will be
> hosting a conference in the city of Toledo (Spain) on 18-20 September 2009.
> This conference invites 20-minute sessions addressing the connections between
> mLearning devices (iPods, PDAs, mobile phones, portable computers, etc.) and
> self-directed learning. The symposium will become a forum to share
> developments and experiences about theories, approaches, principles and
> applications of mLearning, with a especial emphasis on the application of
> mLearning for second language acquisition in general and learner autonomy in
> particular.
>
> Although other topics may be considered, we welcome paper proposals dealing
> with, but not being limited to, issues such as the following:
>
>
>
> 1.      Theorizing mobile learning within second-language acquisition.
>
> 2.      Mobile learning and its disciplinary neighbours: ICT-based Learning,
> CALL, Distance Learning, Lifelong Learning, Autonomy and Independence in
> language learning.
>
> 3.      Mobile learning and its potential for blended learning programmes.
>
> 4.      Portable technologies and their integration within conventional
> face-to-face tuition practices.
>
> 5.      Mobile learning devices and language-learning virtual platforms.
>
> 6.      The potential of portable technologies for the teaching and learning
> of culture.
>
> THE CITY OF TOLEDO:
> The conference will take place in the magnificent city of Toledo, World
> Heritage Site. The former capital of the Spanish Empire, and the place of
> co-existence of Christian, Jewish and Moorish cultures in the medieval
> period, is today a most culturally and monumentally rich tourist destination
> in Spain, attracting millions of visitors every year. Toledo is conveniently
> located, only 35 minutes from Madrid on the frequent high-speed trains
> servicing the city. The conference venue will be the Palace of Padilla in
> Toledo, located in the historic centre of Toledo.
>
> IMPORTANT DATES:
  31st July, 2009: Submission of ABSTRACTS. Please send 250-word abstracts
> to: <JavierEnrique.Diaz@uclm.es> or <Eduardo.Gregorio@uclm.es> Please indicate
> your full name, address and affiliation.
> §    August 15th, 2009: Notification of acceptance.
> §    17th, 18th & 19th September, 2009: Conference dates.
>
>  KEYNOTE SPEAKERS:
>       Marie-Noëlle Lamy (The Open University, UK)
>       David Robison (University of Bradford, UK)
>
> PUBLICATION:
> Selected papers will be published in a volume after the conference.

> CONFERENCE LANGUAGES:
>
> Although the official language of the symposium will be English, papers in
> other major languages are welcomed.

> CONFERENCE CONVENORS:
>
> Javier Enrique Díaz-Vera & Eduardo de Gregorio-Godeo
> ORGANISING COMMITTEE:
> María del Mar Ramón Torrijos, Helena Aikin, Edel Porter, Rafael Cruz
> González & José Miguel Alcolado Carnicero

> REGISTRATION:
>       Regular registration - 100 euros
>       Students' Fee - 30 euros
>       Accepted speakers - Free of charge.

>  ENQUIRIES may be sent to: <mobilearn@uclm.es <mailto:mobilearn@uclm.es> >
> <Eduardo.Gregorio@uclm.es <mailto:Eduardo.Gregorio@uclm.es> > or
> <JavierEnrique.Diaz@uclm.es <mailto:JavierEnrique.Diaz@uclm.es> >
>
>  FURTHER INFORMATION:  <http://www.uclm.es/actividades/2009/mobilearn
> <https://web.mail.uclm.es/exchweb/bin/redir.asp?URL=https://web.mail.uclm.es/
> exchweb/bin/redir.asp?URL=http://www.uclm.es/actividades/2009/mobilearn>
> (currently under construction).

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Please help us promote the Research Network
posted : Jun 1st, 2009

Hi everyone,

We are about to post the message below on various mailinglists. If you have access to a mailinglist, or professional network, please help us by passing on the news about the ReN. Thanks for your help!

Also, if you are working on a project in this area, send us a description and we\'ll post it here.

Hayo and Glenn,

 

***

copy from here:

 

Dear colleagues,

We would like to inform you that AILA has approved a new Research Network for ‘Computer-Assisted Language Learning and the Learner’. This is a special interest group dedicated to investigating the theory and practice of learning with technology as it relates to the individual and the social context in which learning takes place.
The purpose of this Network is to bring together researchers and interested practitioners to discuss ways in which the use of technology can be made more supportive of the learning process, both inside and outside the classroom. The Network organises events (conferences, roundtables, seminars), publishes research (special issues of journals, proceedings), and facilitates communication between people working in this field. See below for an upcoming list of activities.

You can find us online here: www.callandthelearner.info (or look for us on Facebook).
We would like to invite you to become a member. Membership is free and you do not have to be a member of AILA. You can join simply by emailing:
callandthelearner at gmail dot com


You can withdraw your membership at any time. We hope you will join us and look forward to working with you!

Glenn and Hayo

Upcoming activities:
1. JALTCALL 2009 Closing Panel
2. A special issue of Innovation in Language Learning and Teaching
3. A special issue of the JALT CALL Journal
4. A book publication tentatively titled \"CALL and the Learner\"

Comments(2)
Updated worldcall site
posted : May 24th, 2009

John Paul Loucky, one of the members of the AILA ReN has just updated his Worldcall site which is a great resource for students and teachers alike. Have a look here!

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The AILA ReN launches!
posted : May 19th, 2009

Preparations have been completed and the AILA Research Network is now live! Read about it on this website and do come and join us.

Hayo Reinders and Glenn Stockwell

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Please post your comments, suggestions and feedback on the Wall below. Or just drop us a note to say you visited!



Background of the ReN
Through the emergence of communication technologies, the past few years have produced a new body of research where the learner is given a more central role in a range of different ways, including having the learner express their opinions through blogging (e.g., Pinkman, 2005) or computer-mediated communication such as chat (e.g., Darhower, 2007), tailoring software that adapts to learners’ needs (e.g., Huang & Liou 2007), training learners to use existing software more effectively to facilitate the social-affective aspect of learning (e.g., Hubbard, 2004), or the development of learner autonomy (e.g. Reinders, 2007; White, 2007). Social networking sites such as Active Worlds and Second Life have also empowered learners to make decisions about who they wish to converse with, by what mode (i.e., text chat or oral communication), and freely engage in discussion with a real audience who shares similar interests (e.g., Dudeney, 2008). This is a growth area, where researchers examine the way technology facilitates interaction between teachers and learners, between native speakers and learners, and between learners themselves and the unique characteristics of this type of communication.
Convenors Hayo Reinders and Glenn Stockwell have combined to create an AILA Research Network which aims to bring together people working in the different areas related to the role of the language learner in CALL. Committee members are established researchers in the field of CALL, and
include Jozef Colpaert (University of Antwerp, Belgium)
Phil Hubbard (Stanford University, USA)
Hsien-Chin Liou (National Tsing Hua University, Taiwan)
Kazunori Nozawa (Ritsumeikan University, Japan)
and Cynthia White (Massey University, New Zealand).